Daily Renders

3D renders that were created in an hour or two, for fun or as part of a challenge.

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Daily Render #1

Cleaned up a 3D scan of Marcus Aurelius with sculpting tools, created UVs, modeled props, made lighting and materials. Maya/Vray/Zbrush.

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Daily Render #2

Created lighting, materials, and render setup. Maya/Vray.

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Daily Render #3

Lighting, materials, and animation. Maya/Vray.

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Daily Render #4

Layout, text, materials, and lighting with Maya/Vray.

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Daily Render #5

Playing with MASH toolset in Maya. Materials/lighting/rendering with Vray.

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Daily Render #6

Speedtree modeller for the Queen Palm. Everything else is Maya/Vray.

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Daily Render #7

Mock paper diorama elements created with Photoshop and imported as transparency maps for image planes in Maya. All materials/lighting with Maya & Vray.

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Daily Render #8

Playing with MASH tools in Maya for a quick holiday ornaments animation. Rendered with Vray.

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Daily Render #9

Maya with MASH physics and Vray materials. Post-processing in After Effects.