Sci-Fi Fortress

Summary

A speedy level design for fun, featuring a custom fortress asset.

Process

To create the fortress, I used Blender building tools to quickly generate a mesh. The UVs weren’t ideal, so I remapped the UVs using simple camera projection. Materials were created using Substance Painter. Used native tools in Unreal with a custom spine blueprint and library assets for the level design.

 

Gameplay Demo

Used Paragon Character Lt. Belica to showcase the level design in real-time.

 

Substance Painter Render

scififortress.jpg
 

Sketchfab Preview

 

Fortress Wireframe

scifiwireframe.png
 

Spaceship

The scene also included nest egg from another project! It’s a low poly spaceship created with zbrush and substance painter.

spaceshiprender1.jpg
 

Spaceship Wireframe

SpaceshipWireframe.png