Stylized Character Templates

Used the GOZ function in Character Creator 3 to sculpt stylized characters from a base mesh. Combined with custom morphs and sliders, these characters are intended as a base to speed up workflows for simple character creation.

greg-render1.png
 
GwenRender1.png

These renders are in Maya with Vray. Some materials created in substance painter.

 
Greg_render1.png
Gwen_render2.png

First draft Iray shots with PBR materials.